Retargeting Through Reasoning for Humanoid–Object Interaction
Humanoid retargeting should preserve a motion’s semantic intent: carrying and placing a chair means moving it to the intended destination, while leaving the humanoid free to choose its grasp and posture. We use frontier agentic models with a simulator-in-the-loop to write, test and iteratively refine motion references and control code for dynamically feasible interactions. Across 40 HUMOTO and OMOMO tasks, this achieves 75% semantic success, compared with 17.5% for classical retargeting and 2.5% without feedback.
@misc{parameswaran2026humotar,
title = {Retargeting Through Reasoning for Humanoid–Object Interaction},
author = {Palghat Parameswaran, Narayanan and Karhade, Jay and He, Haoyang and Peri, Neehar and Patrikar, Jay and Kim, Dong-Ki and Omidshafiei, Shayegan and Scherer, Sebastian and Ramanan, Deva},
year = {2026},
howpublished = {Project blog},
url = {https://narayananpp.github.io/semantic-humanoid-retargeting-blog/}
}




